Flatline is a 2D side scrolling, cyberpunk inspired, custom engine academic project. This project is published on the DigiPen Game Gallery and Steam.

In a team of 12, I lead an art team of 4 artists and collaborated to create the overall visuals and art direction of the game. I created all environment assets and worked closely with programmers and game designers alike to implement the visuals. I gave feedback for the artists to guide them towards the art direction we wanted. I created pipelines for all artists to use as guidelines, managed deadlines, and communications for the art team can focus on their creation. Working with the audio designer, I created the game trailer featured on the Steam page.

Featured on this page are screenshots of the game's environments I worked on.

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